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Angel Arcudia
Scratch: Time line game
In this event i had to learn how to program each individual charter to switch to a historical event when it is clicked.
In this game I used a point system and in oreder to the points and timer system we had to use variables to adjust the timing and the point system.
In this game I took my own initiative to make a game that felt that it was a bit more challenging than the rest of the games.
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